Driven and hardworking archaeology student passionate about digital archaeology and 3D reconstruction of cultural heritage. Eager to contribute meaningfully to the preservation and exploration of cultural artifacts. Seeking to join a dynamic and innovative team where I can apply my knowledge and passion to valuable projects, while also gaining further experience in this exciting field as I embark on this journey.
Blender: Proficient in 3D modeling, rendering
yEd - Graph Editor: Experienced in creating and editing graphs and diagrams
MeshLab: Knowledgeable in processing and editing 3D meshes and point clouds
Extended Matrix for 3D Reconstruction Hypotheses: Proficient in using Extended Matrix for developing and testing 3D reconstruction hypotheses
FileMaker Pro: knowledgeable in database design, development, and management
Python programming: Basic proficiency
Network Analysis: Knowledgeable in using Gephi for visualizing and analyzing networks
Microsoft Office Suite (Word, Excel, PowerPoint, Outlook)
Soft skills: Excellent attention to details - Adaptability -Interpersonal Skills
Title: Diachronic Virtual Reconstruction of the Forum of Sarmizegetusa, Romania - 2024
Objective: To digitally reconstruct the Roman Forum of Sarmizegetusa across different phases during its existence in the 2nd century AD.
Methodology: Using Blender for 3D modeling and visualization, YEd for data visualization, and Extended Matrix for 3D reconstruction hypotheses.
Significance: Demonstrating the evolution of the forum over time, based on comprehensive historical sources and archaeological data.
Goal: To provide a comprehensive visual representation of the forum's historical development and spatial layout, contributing to cultural heritage preservation and scholarly understanding.
3D Reconstruction of Replicated Plaster Relief of The Parthenon, 5th century B.C.
Project Details:
3D Model of Plaster Cast of Hermes of Praxiteles, 4th century B.C.
Project Details:
Digital Replica of Saint Nicolo Church, 11th century A.D.
Project Details:
3D Virtual Assemblage of Bronze Age Pottery, 14th century B.C.
Project Details:
3D Survey Methods and Technologies for Cultural Heritage.
Introduction to 3D relief.
Principles and methods of photogrammetry.
Structured Light Scan: Instrumentation and 3D data processing.
Design and realization of photorealistic multi-resolution 3D models.
Communication and Digital Experience in Cultural Heritage.
Virtual reconstruction of Cultural Heritage contexts and creation of assets with scientific and economic value.
Virtual museums and their fields of application.
The digital replica: Video games, open worlds, VR, online dissemination, and applied games for Cultural Heritage.
Urban History: Methodologies of Historic Research for Cultural Heritage Sites.
Advanced digital tools for investigating and interpreting cultural heritage sites and buildings.
GIS and 3D modeling tools, photogrammetry, image and video editing tools.
Methods for investigating and visualizing urban historical contexts.
Generating 3D reconstructions of historical buildings.
Professor Emanuel Demetrescu - emanuel.demetrescu@cnr.it
Professor Gilberto Artioli - gilberto.artioli@unipi.it