Cinema History
Technically oriented mindset with a strong appreciation for materials, shaders, and optimization. Deeply fascinated by the optimization techniques and workflows of older-generation games such as Dishonored, Halo, The Last of Us, and God of War. Always eager to learn new, efficient workflows and expand my technical knowledge. Self-motivated and naturally curious, with a passion for collecting and applying bits of knowledge
Cinema History
Philosophy
Art history
Languages
Outdoors
Swimming
Music